Before the Fall
From the Beginning, You Know the End
In 2552, the Covenant discovered the planet Reach, humanity’s last line of defense. The UNSC mounted an unparalleled assault against the alien war machine, and at the heart of this conflict was Noble Team, an experienced group of accomplished soldiers prepared to meet the enemy head-on. Now, with the addition of the team’s newest member—Noble Six—this squad will face its most challenging mission yet: the defense of Reach…in what may well be the twilight of human existence.
Halo: Reach, easily the biggest and most ambitious Halo title yet, includes an intense, pulse-pounding Campaign, an addictive and frenetic Multiplayer, a riveting four-player Co-operative Firefight mode, the massive ForgeWorld experience, and a Theater mode to capture it all. With more modes, maps, missions, and features than ever before, Halo: Reach represents the complete Halo experience—a tour de force of stunning visuals, powerful story, epic encounters, and more replayability than any Halo title to date!
Overview
Halo: Reach is a shooter game in which players experience gameplay predominantly from a first-person perspective. Players assume the role of Noble Six, a supersoldier engaged in combat with an alien collective known as the Covenant. Gameplay is more similar to Halo: Combat Evolved than later games in the series. The player character is equipped with a recharging energy shield that absorbs damage from weapons fire and impacts. When the energy shield is depleted, the player character loses health; when the character's health reaches zero, the game reloads from a saved checkpoint. Health is replenished using health packs scattered throughout Reach's levels.
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